Strategy Guide
π¦ Deck Building
1. Deck Thinning
Remove Strikes and Defends at shops. Smaller decks draw key cards more consistently. Aim for 15-25 cards.
2. Damage vs Block Balance
You need enough damage to kill enemies AND enough block to survive. Don't just pick attack cards!
3. Scaling
Look for Power cards that make you stronger each turn. Strength, Dexterity, Focus are scaling stats.
4. Synergy
Pick cards that work together. If you have Exhaust synergy, take more Exhaust cards. Strength synergy? Take Strength cards.
πΊοΈ Act-by-Act Guide
Act 1: Foundation
- Try to fight elites after the first 3 combats
- Look for AoE damage (attacks that hit all enemies)
- Establish a basic damage output
- Boss: Slime Boss / Hexaghost / The Guardian
Act 2: Build Your Core
- Enemies are tougher, need more block
- Start looking for scaling powers
- Elites are dangerous, choose paths carefully
- Boss: The Collector / Champ / Automaton
Act 3: Polish Your Deck
- Remove weak cards at shops
- If scaling is sufficient, rest instead of upgrade
- Prepare for the boss fight
- Boss: Awakened One / Time Eater / Donu & Deca
πΉ Boss Preparation
Time Eater
Heals and gains strength every 12 cards played. Don't play low-value cards.
Awakened One
Playing Powers in phase 1 makes it stronger. It revives in phase 2. Prepare for a long fight.
The Heart
Need 3 keys to fight. Deals massive damage each turn. Need strong scaling.
Slime Boss
Splits when below half HP. Try to burst below half in one turn to avoid split damage.
β¬οΈ Ascension Tips
Ascension is a difficulty system unlocked after winning. Each level adds a modifier, up to A20.
Key Ascension Levels
- A1: Elites are harder
- A6: Rest heals less
- A10: Start with Ascender's Bane
- A17: Bosses are harder
- A20: Double boss!
Tips
- β’ Don't rush ascension levels
- β’ Practice each character separately
- β’ Learn to calculate damage
- β’ Understand enemy intent patterns